Ex01 2D DWG

David Franck

9.1.16

In this script I was creating two curves with sine and cosine functions then using an interpolation logic to do the equivalent  of a rhino “tween curves”. I was struggling to do this completely recursively but I feel like I was getting pretty close. In this version I was creating and dumping the x and y positions of the beetle as each iteration of the interpolation logic happened. Then dumping this list into a master list which I could use outside of the interpolation loop. Inspired by Ada and Jacobs scripts Goal: In this script I was creating two curves with sine and cosine functions then using an interpolation logic to do the equivalent  of a rhino “tween curves”. I was struggling to do this completely recursively but I feel like I was getting pretty close. In this version I was creating and dumping the x and y positions of the beetle as each iteration of the interpolation logic happened. Then dumping this list into a master list which I could use outside of the interpolation loop. Inspired by Ada and Jacobs scripts Link  Goal: In this script I was creating two curves with sine and cosine functions then using an interpolation logic to do the equivalent  of a rhino “tween curves”. I was struggling to do this completely recursively but I feel like I was getting pretty close. In this version I was creating and dumping the x and y positions of the beetle as each iteration of the interpolation logic happened. Then dumping this list into a master list which I could use outside of the interpolation loop. Inspired by Ada and Jacobs scripts Link  8.29.16

In this script I was finding the distance of a grid points to three target points then computing a sine, cosine, or tangent. If you average the z values from the previous functions the value can be mapped to a rotation for a square giving a 2D representation of a 3D phenomena. Goal: In this script I was finding the distance of a grid points to three target points then computing a sine, cosine, or tangent. If you average the z values from the previous functions the value can be mapped to a rotation for a square giving a 2D representation of a 3D phenomena. Link  Goal: In this script I was finding the distance of a grid points to three target points then computing a sine, cosine, or tangent. If you average the z values from the previous functions the value can be mapped to a rotation for a square giving a 2D representation of a 3D phenomena. Link  Goal: In this script I was finding the distance of a grid points to three target points then computing a sine, cosine, or tangent. If you average the z values from the previous functions the value can be mapped to a rotation for a square giving a 2D representation of a 3D phenomena. Link  Link  Link  Link _________________________________________________________________________________

09.04.16

In this script, my goal was to create a recursive way to have a circle shape shift into some “amoebic” form as it moved away from its origin point. Goal: draw a densely packed drawing with an ink-nib. Results: The drawing itself took 35 minutes, and was only ~15% done. It was far from complete, but I found an interesting feature where the ink would refill itself in the same spots until I did not have to keep refilling it myself and the small puddles of ink would do so instead. Goal: have a circle shape-shift into an “amoebic” form as it moved away from its origin point. Results: The pen was gripped in a way whereby it had a lot of unplanned motion. The pen would rotate about its center as it moved across the drawing, adding a gestural dimension to the piece.   Link  Goal: have a circle shape-shift into an “amoebic” form as it moved away from its origin point. Results: The pen started drying until it was completely dried at the end. This gave the drawing a disintegration aspect which I appreciate.   Link  Goal: have a circle shape-shift into an “amoebic” form as it moved away from its origin point. Results: I do not like this drawing. It has a nice quality, but is too ‘object’. I was able to lose this quality through different drawing techniques Link.  _______________________________________________________________________________

09.01.16

In this script, my goal was to create a recursive way to have a circle shape shift into some “amoebic” form as it scaled from its centerpoint. My struggle was with the list-management feature of BeetleBlocks and balancing the amount of polygon sides vs random manipulators which would scale up pronounced different features. Goal: have a circle shape-shift into an “amoebic” form as it moved away from its origin point.   Link  Goal: have a circle shape-shift into an “amoebic” form as it moved away from its origin point. Results: The pen started drying until it was completely dried at the end. This gave the drawing a disintegration aspect which I appreciate. Link  Goal: draw an earlier system with the Vinyl cutter. A shape rotates and grows in a sequence. If the shape fits within certain parameters, it is circled or filled in and restarted.  _______________________________________________________________________________

08.28.16

 Rotational Recursive Sequence: Attempt 01: A sinusoidal recursive sequence. The ‘branch’ block rotates 15 degrees Each rotation adds 1.2XSin of rotation to the branching recursive component. Link  Attempt 02: A sinusoidal recursive sequence with coordinates. (Failed) The ‘branch’ block rotates 15 degrees. Each rotation adds 1.2XSin of rotation to the branching recursive component. Reorient Z to original and draw a line in 4 ways forever, until (Z^2 +Y^2) >750 Link   Attempt 01: Non-subtractive model Beetle moves at a repetition of 1 in the X, then the Y coordinates and draws a circle The ‘polygon’ model changes from a full circle to a semi-circle in a sinusoidal sequence. If the circle is less than 15% completion, a light larger circle is drawn and the sequence repeats itself X (Random X(1 to -1)) If the circle is more than 85% completion, a dark smaller circle is drawn and the sequence repeats itself X (Random X(1 to -1)) Link  Attempt 02: Subtractive Model The model from Attempt 01 is repeated, however only once circle is shown at a time. Link  